home *** CD-ROM | disk | FTP | other *** search
- >I am a 3D-freak for some years now and since a few months a Lightwave
- >freak.
- >I use it in my sparetime and have done some occasional logo-work etc. for
- >our own little family-company. (It's not an animation company though)
- >I'm still a student, I'm doing a advertising/drawing school, my major is
- >Multi-Media.
- >My ambition is to be a 3D-animator. And i have some questions about how
- >to
- >achieve that.
- >
- >1. What would be the best way to get a freelance-job? (I still want to
- >finish my school) I'm living in the Netherlands so if there are any
- >animators from here !? ;>)
- >
- >2. It would probably wise to have demo (am working on it) but what sort
- >of
- >things do the people in the business want to see? How many scenes should
- >i
- >put on it? Should they be logo-anims or other? etc.
- >
- >3. What would the payment be for a (still learning) freelance animator?
-
- The best way to get a free-lance job is to provide animation at a lower cost than anybody else
- can provide, better than anybody else can provide or both. You do need a GOOD demo reel. What
- you put on your reel depends on the type business that you will be soliciting. The last thing
- a video game company wants to see is a demo reel of logo treatments. You might end up with several
- different types of demo reels depending on who you are targeting with your service. The payment you
- should ask for depends on several things: What are other animators or production houses charging for
- the same service? What kind of quality are you limited to by your equipment? Again, what is your target
- market? Also whether or not you are still learning makes no difference. Its the QUALITY of your work
- that counts. If you start giving DISCOUNTS then people usually label you pretty quickly. Everyone on this newsgroup is
- still learning to one degree or another. Dont sell yourself short. Hope this helps.
- Larry Shultz
-
-
-